Toon Blast app icon

Toon Blast — review, tips and download

By Peak · Tap-to-clear blast puzzle · Free, with in-app purchases

4.5 ★Play Store
4.63MReviews
100M+Installs
Free+ in-app items
Download freeGet it on Google Play
Screenshots

What it looks like

Toon Blast screenshot 1 — Tap-to-clear cube board
Tap-to-clear cube board
Toon Blast screenshot 2 — Rockets and bombs
Rockets and bombs
Toon Blast screenshot 3 — Objective-based levels
Objective-based levels
Toon Blast screenshot 4 — Team and event screens
Team and event screens

Official screenshots from the Toon Blast Google Play listing, © Peak, shown here for review purposes.

Full review

No swapping — you tap groups of matching cubes and build rockets, bombs and disco balls out of the debris.

Toon Blast is the odd one out on this list, and it is the reason we included it. It is not a swap puzzle. You do not drag pieces around at all. You tap a group of two or more touching cubes of the same colour and they vanish. That single change makes the game dramatically more comfortable to play with one hand, and it changes the strategy underneath more than you would expect.

How it plays

The board is filled with coloured cubes. Any two or more of the same colour that are touching orthogonally form a group, and tapping any cube in that group clears the whole group. Everything above falls down to fill the gap. Because a match of two is legal, there is almost always something to tap — the skill is not in finding a move, it is in choosing which of the twenty available moves is worth spending.

Power-ups are built by clearing larger groups. Clear five cubes at once and you get a rocket, which clears a full row or column. Clear around seven and you get a bomb, which blows out a radius. Clear nine or more and you get a disco ball, which removes every cube of one colour from the board. Combining two power-ups produces a much larger effect than using them separately — two rockets clear a cross, a bomb plus a disco ball is close to a board wipe.

The core tension. Small taps are always available and always cheap, but they never build anything. The whole game is the discipline of not tapping the easy two-cube group when waiting one move would have given you a five-cube group and a rocket.

Objectives and obstacles

Levels are almost never "clear the board". You are asked to free ducks, break crates, pop balloons, melt ice or collect a set number of specific items, all within a move limit. Obstacles usually cannot be tapped directly — they break when something clears next to them, which means positioning your rockets matters far more than raw clearing power.

The level design is the game's strongest feature. Objectives arrive in sensible order, new obstacle types are introduced one at a time with a level or two to practise on, and there is very little of the sudden unexplained difficulty cliff that plagues the genre.

Teams and lives

Toon Blast leans on its team system harder than the other games here. You join a team, and teammates can send each other lives on request. In practice this removes most of the frustration of the five-life limit — a moderately active team means you are rarely waiting. The team chest events also give a steady drip of power-ups without spending.

The trade-off is that the game is noticeably less generous if you play entirely alone. If you are the sort of player who never joins anything, subtract a point from the score.

Does it hold up?

It is the most immediately comfortable game on this list. The tap input is faster than swiping, the art is clean, and the levels are short enough to fit into a genuinely brief gap in the day. What it lacks is the depth of the swap games — there is less to think about per move, and the ceiling on clever play is lower. As a game to keep installed for idle moments, though, it is excellent.

Tips that actually made a difference

  1. Never tap a group of two if you can wait. Two-cube taps are the main reason players run out of moves. If nothing bigger exists, look again — usually one small tap elsewhere creates a bigger group.
  2. Build power-ups low on the board. A rocket made near the bottom pulls the whole board down behind it and often creates another large group for free.
  3. Combine, don't spend. Two power-ups placed next to each other and triggered together are worth far more than the same two used separately a few moves apart.
  4. Aim rockets along the objective. A horizontal rocket on a row of crates is worth three vertical rockets fired at empty space. Match the direction to the target.
  5. Join an active team on day one. Requesting lives from teammates removes most of the waiting. It is the single biggest quality-of-life change available and it is free.
  6. Save the disco ball for a colour you actually need. Using it on whatever colour is most common is instinctive and usually wrong — pick the colour blocking your objective.
  7. Watch what falls in. New cubes drop in from the top after every tap. Pausing a second to look at the new board prevents the majority of wasted moves.

The honest summary

What works

  • Tap input is fast, comfortable and works one-handed
  • Exceptionally clean, well-paced level design
  • Team life-sharing largely defuses the five-life limit
  • Power-up combinations are legible and fun to trigger
  • Short levels suit genuinely short play sessions

What grates

  • Shallower per-move thinking than the swap-based games
  • Noticeably less generous if you refuse to join a team
  • Later levels lean on obstacle stacking rather than new ideas
  • Art style is uniform enough that levels blur together after a while

Verdict. The most comfortable casual puzzle on this list and the easiest to recommend to someone who finds swiping fiddly. Join a team immediately, resist the urge to tap small groups, and it is a very well-mannered way to spend five minutes at a time.

Download. Toon Blast is free to install from Google Play and contains optional in-app purchases. We earn nothing from the link below — it points at the official listing by Peak.

Download freeGet Toon Blast on Google Play
Questions

Toon Blast — quick answers

Is Toon Blast free?

Yes — free to install from Google Play with optional in-app purchases. No level is locked behind a payment.

What is the difference from Candy Crush?

Toon Blast is a tap-to-clear blast puzzle; you tap groups of touching cubes rather than swapping adjacent pieces. It is faster and requires less precision.

Do I have to join a team?

No, but you should. Teammates send lives on request, which removes most of the waiting after a failed level, and it costs nothing.

Does it work offline?

Basic level play generally works offline, but teams, events and progress sync require a connection.

Is there any gambling in it?

No. It is a casual puzzle game with no wagering and no cash prizes of any kind.

Optional extra

Want this guide as a PDF?

Everything above stays free to read. If you would rather have it as a document you can keep open beside the phone — with the worked boards drawn out — it is available as a PDF, ordered through the request form. No payment is taken on this website.

Keep reading

Other reviews on Moss Paradox

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